Here we are, a semester later, and all the wiser for it. Did we learn? Sure. Did we embrace a greater understanding of the bias of media? Certainly. Did a great deal of time get wasted playing these games for research purposes? Probably. Did we enjoy the process? Yes.
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Turns out this is just the hedgehog's dream. Real archaeologists don't find troves like this. The games lied to him! |
It's all fairly forgivable, though, we decided. The point of games and toys is to be fun, not accurate. Even the ones that are supposed to be educational have to find a balance between the two, although arguably many weren't really trying anyways. There were more than a couple games that we came across that had the information but were so dry that they weren't even worth writing about. Meanwhile, dressing up as Indiana Jones may be fun, but Indy was never known for being particularly good at the non-Nazi-shooting part of his job. But I digress. The point was that most things we looked at had their merits, either to be fun or accurate, and it was the ones that caught the best balance that won.
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History may not have actually been this epic, but with a couple toys, you can pretend it was. |
On this last note we leave you: It's hard to get it right, but mostly, any exposure seemed to be good. If kids can get interested, there's hope that they'll, oh, I don't know, maybe go pick up a book and do their own research.
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