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Search, ye will, for fragments of artifacts at the X's. |
It seems like a pretty straightforward procedure - you survey an area to find artifact shards and once you collect enough pieces, you can "solve" the artifact (basically reconstructing it) and then you get a whole piece along with its history. This profession focuses on the surveying of objects rather than the digging or analyzing aspect. After getting the item, players can keep or sell it to vendors and museum curators. This brings up the issue of looting. Is the player a looter? This is a little like looting, in my opinion, because you use the artifact for your own purposes only. There is no higher power to go to after you get an artifact, and you can decide to keep it or sell it off. However, since WoW doesn't have an archaeology society or whatever, it is impossible to not be a looter. Speaking of looting, I watched other tutorials on WoW archaeology, and some players refer to the process of collecting a fragment as "looting." Interesting coincidence there.
I don't think the game-profession teaches players that much about real-life archaeology. It simplifies the digging and reconstructing processes and likens archaeologists to looters. However, one thing that I approve of is that nowhere on the official game site do the creators talk about finding "treasure." I think that's a step in the right direction for game-makers. And since WoW is so popular, it's a good way of getting people's attention about the field.
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